Impact on User Experience by VR Interviews

Virtual Reality is the new hype word these days with companies like Meta marketing it like crazy. So during my Master's, I and my thesis partner Chris decided to calculate the impact of User Experience for Interviews that are conducted on the software MeetinVR compared to our daily Zoom & Microsoft Teams. To study the impact on user experience, we made a list of tasks to be carried out by the participants. Furthermore, the participants answered a questionnaire that bifurcated into 6 domains Useful, Usable, Desirable, Findable, Accessible, and Credible.

Client:
Jonkoping University
Project Type:
UX Researcher
Date:
December 28, 2021

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